EDITING 101: Reduce export time in Premiere Pro CC

14 Jan

So if you use like Magic Bullet Looks or any other “heavy & slow” plugins and want to reduce Export-times in Premiere Pro you should set your Sequence to ProResLT or any other good Master codec and work / edit with that Setting.

If you use like MagicBulletLooks and such you had to render while working anyways but you don’t have to re-render everything again with exporting. That happens usually if u don’t have “Use Preview” selected,

So to have this working properly you just select “Match Sequence” and “Use Preview” in the export settings and you are good to go.

Render-Times for this Sequence (GTX760):

with 1080p25 DSLR Seq. Preset = 16min 41sec
with 1080p25 PreResLT Seq. = 14min 42sec

Render-Times for this Sequence (GTX480):

with 1080p25 PreResLT Seq. = 14min 38sec

Render-Times for this Sequence (GTX480):

with 1080p25 PreResLT Seq. = 15min 35sec

Render-Times for this Sequence (GT640+GTX480):

with 1080p25 PreResLT Seq. = 19min 28sec
(it seems it uses the only the GT640 for openGL rendering)



(same 2009 MacPro, same sequence, same settings)

with 1080p25 PreResLT Seq. = 26min  37sec

(export time with Match Seq. + Use Preview was basically the same)

Rendertime with XFX Radeon HD 7970
in Windows 8.1, Premiere Pro CC, DNX 120 1080p Preset
32min 55sec


Export-Time for this Sequence (GTX760):

with 1080p25 DSLR Seq. Preset / no “Use Preview” = 15min 40sec
with 1080p25 PreResLT Seq. + Match Seq. + Use Preview = 01min 51sec


The Video-project in this “Tutorial” is actually a “real life” work project:

BTW for your reference: I’m on a 2009 MacPro 4,1 with 2x4Cores, 24GB Ram, GTX760 4G GPU, OSX 10.9.1 on a SSD with Adobe Premiere Pro CC 7.2.1. Also have ny Render/Scratch disk on a 2nd SDD and also export to the other SDD.
Oh and here a link to on quick test export with a different project regarding that DNxHD gamma/REC709 issue:

ProRes Export (how it should look)

DNxHD Export (REC 709 gamma issue)

6th Sense – Both Nice
Robbero – Spheres


So i did a lil test (just for fun) to see if the HD7970 works better in FCPX, so i used 7toX to get the Project from PPro to FCPX
from PPro to FCXP

The Titels showed up as black video but thats ok I replaced that (did not expect to go through anyways) but other than that all good actually ….even though I “cleaned up” the Sequence a bit before … it was just like exporting as FinalCutPro XML opening that file in 7toX … importing that new XML in FCPX…. done! …now of course the MBL values und plugins do not show up but thats OK. One note on that: I had to update to FCPX 10.1.1. and re-installed MBL bcuz before FCPX 10.1 crashed a lot or even the MacPro went black and re-started … now in 10.1.1 all seems to work … render now and see what time i get in FCPX

So now the Rendertime:

FCPX Export-Time for this Sequence: 22min 20sec
(same 2009 MacPro with HD 7970, same sequence, same settings…only DenoiserII missing on the last clips)

2 Responses to “EDITING 101: Reduce export time in Premiere Pro CC”

  1. dave andrade 14/01/2014 at 22:07 #

    “regarding that DNxHD gamma/REC709 issue” What issue? I didn’t see any reference to it. Maybe I overlooked it.

    • Michael 14/01/2014 at 22:14 #

      well the two clips i have in the blog post down below … one is exported in ProRes https://vimeo.com/68263407

      and the other version of the clip is DNxHD https://vimeo.com/68239611

      and the DNxHD has more crushed blacks and whatnot … (aka different gamma) its the same edit and color grade just a different master codec for export

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