EDITING 101: Reduce export time in Premiere Pro CC

14 Jan

So if you use like Magic Bullet Looks or any other “heavy & slow” plugins and want to reduce Export-times in Premiere Pro you should set your Sequence to ProResLT or any other good Master codec and work / edit with that Setting.

If you use like MagicBulletLooks and such you had to render while working anyways but you don’t have to re-render everything again with exporting. That happens usually if u don’t have “Use Preview” selected,

So to have this working properly you just select “Match Sequence” and “Use Preview” in the export settings and you are good to go.

Render-Times for this Sequence (GTX760):

with 1080p25 DSLR Seq. Preset = 16min 41sec
with 1080p25 PreResLT Seq. = 14min 42sec

Render-Times for this Sequence (GTX480):

with 1080p25 PreResLT Seq. = 14min 38sec

Render-Times for this Sequence (GTX480):

with 1080p25 PreResLT Seq. = 15min 35sec

Render-Times for this Sequence (GT640+GTX480):

with 1080p25 PreResLT Seq. = 19min 28sec
(it seems it uses the only the GT640 for openGL rendering)

—————————————————————————–


RENDER TIME WITH XFX Radeon HD 7970

(same 2009 MacPro, same sequence, same settings)

with 1080p25 PreResLT Seq. = 26min  37sec

(export time with Match Seq. + Use Preview was basically the same)
 

Rendertime with XFX Radeon HD 7970
in Windows 8.1, Premiere Pro CC, DNX 120 1080p Preset
32min 55sec

—————————————————————————

Export-Time for this Sequence (GTX760):

with 1080p25 DSLR Seq. Preset / no “Use Preview” = 15min 40sec
with 1080p25 PreResLT Seq. + Match Seq. + Use Preview = 01min 51sec

————————————————————————-

The Video-project in this “Tutorial” is actually a “real life” work project:

http://film-sound-color.prosite.com/124476/2094887/work/minidocu-city-leaks

BTW for your reference: I’m on a 2009 MacPro 4,1 with 2x4Cores, 24GB Ram, GTX760 4G GPU, OSX 10.9.1 on a SSD with Adobe Premiere Pro CC 7.2.1. Also have ny Render/Scratch disk on a 2nd SDD and also export to the other SDD.
Oh and here a link to on quick test export with a different project regarding that DNxHD gamma/REC709 issue:

ProRes Export (how it should look)

DNxHD Export (REC 709 gamma issue)

Music:
6th Sense – Both Nice
Robbero – Spheres

UPDATE II:

So i did a lil test (just for fun) to see if the HD7970 works better in FCPX, so i used 7toX to get the Project from PPro to FCPX
from PPro to FCXP

The Titels showed up as black video but thats ok I replaced that (did not expect to go through anyways) but other than that all good actually ….even though I “cleaned up” the Sequence a bit before … it was just like exporting as FinalCutPro XML opening that file in 7toX … importing that new XML in FCPX…. done! …now of course the MBL values und plugins do not show up but thats OK. One note on that: I had to update to FCPX 10.1.1. and re-installed MBL bcuz before FCPX 10.1 crashed a lot or even the MacPro went black and re-started … now in 10.1.1 all seems to work … render now and see what time i get in FCPX

So now the Rendertime:

FCPX Export-Time for this Sequence: 22min 20sec
(same 2009 MacPro with HD 7970, same sequence, same settings…only DenoiserII missing on the last clips)

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2 Responses to “EDITING 101: Reduce export time in Premiere Pro CC”

  1. dave andrade 14/01/2014 at 22:07 #

    “regarding that DNxHD gamma/REC709 issue” What issue? I didn’t see any reference to it. Maybe I overlooked it.

    • Michael 14/01/2014 at 22:14 #

      well the two clips i have in the blog post down below … one is exported in ProRes https://vimeo.com/68263407

      and the other version of the clip is DNxHD https://vimeo.com/68239611

      and the DNxHD has more crushed blacks and whatnot … (aka different gamma) its the same edit and color grade just a different master codec for export

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